Shatner Shaturday: "But you found things...to FIX."

What Ben Folds found in William Shatner is a man with a genuine gift for lyrical interpretation, if not a gift for singing. Certainly Shatner's record from the sixties, The Transformed Man, has mockable elements, but only because you are stacking his interpretations up against the Beatles, Sinatra, and others. Taking a song sung by a real singer and then reassembling it as a staged reading is a process doomed to failure (although Shatner pulled it off pretty well with his "Common People" cover of a few years back). 

Here Folds creates a character for Shatner to play, writes out a monologue, then sets that monologue to a rhythm and a floating, keening melody. Shatner sinks his teeth into the performance to such a degree that the "character" he creates in this Conan clip is far different from the one he created on the record--more swagger, more cocksure, and in his way, more pathetic. Shatner feeds off the crowd, almost unable to keep from laughing, that same brilliant look on his face as always--like he's in on a joke you could never understand.

 

Digital Comics: We're living in the future, and none of this has happened yet

If you haven't already, you should spend a few moments reading David Brothers' exceptional piece on digital comics at Comics Alliance. 

He's right, so right it hurts, and he's saying things that many fans and pros alike have no doubt been thinking for months if not years. This is the "train already out of the station" argument, essentially, the one that got Mark Waid into so much trouble, and the same one that smart folks have already made about the music and film industries. 

To me, it's not even so much that the train has already left the station; it's that the train of "mainstream" comics is just one train on one track that is visiting stations it never even knew existed. I think the situation is even bigger than just the current landscape can suggest. I think it has the potential to go beyond just a direct market vs. digital playing field. It's potentially bigger than even the Big Two and the massive media empires behind them.

Digital comics--or hell, digital anything--is more than just a new delivery avenue for existing content. It's a new distribution platform in its own right. 

***

Let's just examine the Apple ecosystem. Yesterday Steve Jobs said that 120 million devices running iOS have been sold since the advent of the iPhone in 2007. For the sake of conversation, let's assume those are all still active & updated, even though they're not, but it gives us a big fun number. 

If just one percent of those people buy an app, you've sold 120,000 apps. That number rivals any current comic book sitting in Diamond's top ten. Keep selling new installments through that app, a buck apiece, and you may be clearing $100K per "issue." That's at conservative pricing and conservative estimates. 

Comics are second only to prose in the low cost of entry; paper and a pen, and a scanner to get it online. An app just needs to be sophisticated enough to scroll through pictures; any tablet device will provide an experience comparable to an actual printed book. So it takes a lot less to put it out there, which means it can in some situations require less to make it worthwhile. Certainly the margins are far more expansive than stirring into the mix print costs, distribution headaches, and the level of marketing required to get bodies actually into comic book stores to take a chance on something new. 

Perhaps more than any other form of mass entertainment, comics has the potential to equalize the playing field in the digital realm, to put the next megahit in the hands of a couple kids working out of a garage. That has next to nothing to do with the people who publish superhero comics and tend to massive IP farms. It has everything to do with the basics: Communication, entertainment, connection. 

Comixology is already doing it; through them, I've spent money buying comics on my iPhone and iPad that only saw actual physical paper printing after they were delivered to me electronically. They've got some nice genre titles that are a breath of fresh digital air, that deserve to sit alongside the best books put out by the big diverse publishers--IDW, Dark Horse, Image, BOOM.

How long before someone with a little money in their pockets comes along to start a true digital comics company, bringing in fresh talent and offering them infrastructure, marketing, and technology support in exchange for a cut of the profits from their sales? The right terms would bring some quality creators into that mix. The right ideas would turn a digital comic into a potentially huge moneymaker and (possibly, maybe, right?) a cultural phenomenon. 

***

Like David Brothers, I'm disappointed that digital comics--or at least, the translation of print comics to the digital medium--has started off on a half-step that is designed solely to pacify direct market retailers, even though the publishers and creators know as well as the retailers do that they're NOT really driving sales to brick and mortar stores. They're driving sales on apps that live on phones and tablets and laptops. It's an illusory shell game that everyone involved deep down knows is a con, but WE'RE ALL PLAYING IT ANYWAY. 

But it's not surprising. Marvel and DC have helped to create and nurture the ugly monster that is the comics direct market, so of course they have to keep it fed and surviving long enough for this digital business to catch up. It's a slowly shrinking insular world that becomes less relevant every day. 

What's crazy is that as much as digital comics are changing everything, they're really changing nothing at all. I wrote about part of this a year ago (jesus, a year ago); the direct market isn't just dying, it's dead. Digital is only one of the nails driving into the coffin's lid. Smart owners of comic book stores are already taking steps to diversify and insure their business continues, and chances are, they've been doing things right for years before the direct market began to implode. Everyone else is gonna have a hard time of it, but you know what? I bet railroad executives were seriously sweating it every time they saw a passenger plane fly overhead. 

*** 

The next Watchmen, or Walking Dead, or Scott Pilgrim may be an app. It may not be available at your local corporate superhero emporium. You may not see a five-page preview at Newsarama. 

You may jut open an app store one day, and notice one of the top apps is a cool-looking new story. You will take a chance, because the first taste is free or 99 cents. 

You will be transported. There may be fancy bells and whistles, like music or motion, but it's just as likely it'll be the same story delivery mechanism that's told so many brilliant tales over centuries--words and pictures, in concert. 

Then there may be movie deals, or TV series, or whatever other pop culture signifiers denote "success" and provide money. But it will originate wholly on a mobile platform.

At the same time, it's just gonna be good stories. Guys in spandex throwing punches, and more, of course so much more, every genre under the sun--crime stories, romance stories, twentysomethings-in-big-cities stories, horror stories, fantasy, and everything else. Stuff we can't imagine yet, or stuff we just haven't read yet, and we'll see it and say "where has this been all my life?" If you're lucky, it's always gonna be something that gives you a smile or a chuckle or a fist-pump in the middle of a crowded restaurant. 

We're still gonna get it, and we will probably still be getting it from Marvel and DC even when we're removing our teeth at night. But that ain't the half of it, not by a long shot. There are more things in heaven and earth, geeks, than are dreamt of in your philosophy.

 

Shatner Shaturday: I Love You, Koko

Truly a milestone in the grand history of Shatnerica. 

 

The comiXology Conundrum (UPDATED)

Via Robot 6 this morning:


Image Comics
and comiXology launched a dedicated Image application for the iPhone, iPad and iPod Touch tonight, which is available now on iTunes.

The application includes comics from Top Cow, Shadowline and Robert Kirkman’s Skybound imprint, as well as titles like Chew, Haunt, Savage Dragon, Youngblood, Wanted, Fell, Elephantman and Jack Staff, among others. Overall it looks like it contains 60 different series that have been published by Image. And while most of the titles, I believe, are already available on the comiXology application, it looks like they’re offering more than 30 free comics for download on the app right now.

With the launch of the app, comiXology now has created dedicated applications for four of the top seven comic publishers, as Image joins DC Comics, BOOM! and Marvel. They also created the dedicated Scott Pilgrim application.

 

First off, I do genuinely love comiXology. They've come early out of the gate with what I think is a very strong application for moving digital comics into the mobile space. They've connected with all the major publishers at this point and brought content into my hands. I have a few deep drill-down annoyances with the apps, and have been occasionally confused, but I realize these may simply be my own issues. Overall I've been pleased and impressed.

But this multiple app shit has got to go.

It benefits the readers not at all. How is it better for me to download and use five separate applications? It may be better for the publishers, who think they're gaining some kind of exposure or parity by having their own app...except I don't see how it's really reaching anyone but the already converted. In other words, if I don't already read and enjoy Image titles, I'm not going to take a tumble on downloading the free Image app, necessarily. However, I may already have the comiXology core app, and would perhaps use THAT to stumble across an Image title that intrigues me.

I also remain consistently confused--and again, maybe this is just ME--about what content lives in each separate app, and what content lives in the main comiXology app. I'm pretty sure they don't speak to each other regardless, which is by itself an annoyance. The Image app, should I download it, won't know that I've already picked up Image titles through the main comiXology app; it will make me download them again to read them. This may not cost me extra money but it will cost me aggravation. Ultimately, it's going to keep me from bothering to even get the Image app, so it's a failure in that sense.

So far, my understanding is that every separate comiXology app except the Marvel app uses the same core comiXology account. Why can't they at least connect the apps on the back end so that if I do download all the apps, the comiXology app knows that I have a Batman issue that I may have downloaded through the DC app?

For that matter, why can't all publishers follow the DC route and simply set up a dedicated home page on the comiXology app that's linked at the top of the navigation? I guess then you'd have lots of competition and complaining that there's not enough room for all the publishers, and what order do you put them in, but at least everything lives in one place. If nothing else, these separate publisher "apps" could act as glorified bookmarks to content and pages within the main comiXology app.

And if a dedicated comics reader like myself finds this all to be confusing, what does a more casual comics fan think of this mess? Are they missing titles they may enjoy because they're sandboxed into an app from one publisher? In a global big-picture sense, how is this helping any of the publishers, really?

Extrapolate it to brick & mortar--if I had to travel to a separate store just to buy DC titles, or if I visited the DC store and never even knew that there was a Marvel store ten miles away, how does that help anyone but DC (in this example)? Swap out the publisher names for any of those with their own comiXology apps, and you see the problem.

I understand that this is new technology and so all the big publishers want to swagger their shoulders around with their own dedicated apps they can point to and say, "Hey, we're on the iPad." But for the sake of readers and the benefit of all the publishers, they need to rethink this strategy. They're all using the same technology; why create artificial barriers that ultimately benefit no one? It's a selfish, closed, short-term strategy that does more harm than good, and I hope someone comes to their senses and creates a more sensible solution.

UPDATE (11:05 am): Johnny Storm (one of the comiXology co-founders and CTO) informs me via Twitter that the apps do in fact connect on the back end, so the main Comics app knows if I've downloaded a comic from the DC app, for example. I apologize for the error. I've struck the lines above to reflect that, revised a bit of the third graph as well, and I'm going to go fit myself for a hairshirt. Thanks, Johnny, for the clarification, and if that's your real name, you're one lucky bastard.

 

Shatner Shaturday: Let's Go Get Stoned

 

 

A short rant on Zack Snyder's Sucker Punch trailer for @popdose

This does not seem like an organically created project; it seems like the kind of thing that emerges when you put “male geek,” “skanks,” and “CGI” into the Bat-Computer and then make a movie based on the punch card it spits out. That makes me pretty angry because geek culture and the entertainment we enjoy have really made some big strides in the past decade or two…and I say that not as a fanboy desperately in need of validation from the jocks who used to beat me up in high school but now stand in front of me in line for Iron Man 2. I say that as a fanboy who just wants to see as much cool shit make it to the screen as possible. And as such, it’s a little sad that geek culture has already become decipherable by Hollywood scumbag math.

I felt my anger slowly dissipating as I wrote this, so I kept it simple and short. I had used some of my best gags already on Twitter anyway. Twitter acts as sort of a great rant-killer in that way.

 

Hieronymus Machines and Mundane Reality

This morning I spent a few hours yakking on yon Twitter about the upcoming slate of films from Marvel Studios: Thor, Captain America: The First Avenger, and The Avengers

At the same time, I was listening to Matt Fraction's brilliant performance at w00tstock of "The Batman Dreams of Hieronymus Machines." (Okay, so I was also doing ACTUAL WORK, since I have an ACTUAL JOB. I multitask; it's how I do.)

It made for an interesting collision. Fraction's speech is about a great many things, and deserves to be listened to instead of just reading my shitty half-sentence summary, but it deals primarily with the unique alchmey of comics as a storytelling device--words, pictures, and whatever you bring to the table. 

I think that's amplified by the fact that they're always a personal experience; you can see a movie with 1,000 of your closest friends, and you can go to a concert and get beer spilled down your shirt while you listen to  your favorite song. But there's ultimately nothing communal about a comic; it's you and the work.

Except that often the second you're done, when you can log on and find dozens of places where your opinions, ideas, theories, and lame gags can get mixed into the meaty, frequently pungent stew commonly known as "online discourse."

I kid, I kid. It's good stuff, mostly. And sometimes, it brings the magical to a level that is fully mundane. 

I'm having this chat about The Avengers, which I am enjoying even though it's frequently frustraing me, and I'm listening to one of my favorite comic book writers talk about the fucking magic of stories, especially those told in comics form. (As opposed to the fucking magic of fucking magnets; for more on that, see here.)

There's this fine line geeks tap-dance upon, and it's the one between the possible and the all-too-real. The ambitions we have for the stories we love must often be reconciled with the disappointing actualizations of those stories. I want a $150 million three-hour feature film adaptation of Infinity Gauntlet, directed by Bill Condon and starring James Gandolfini as Thanos; it will not happen. 

So I start immediately reconciling in my brain, tap dancing along the line, thinking about what could be and what will be, excited and disappointed by both. It's probably gonna be an Ultimates adaptation, that's cool, I like those comics...but what about the Cosmic Cube? And Loki? That's awesome sauce to stir into the mix. And Janet and Hank Pym, I'd love to see them in the film, but Whedon's probably already told us it won't happen...but what if he's being obtuse, and when he says "Ant-Man," he doesn't necessarily mean Hank Pym?

Or the other ideas floated by my pals...Janet Pym on her own in a romance with Steve Rogers...the "death" of Bucky Barnes and the rise of the Winter Soldier somehow folded into the storyline...a Hulk that's still crazy but has just enough Banner to be dangerous...

The possible, the probable, banging heads incessantly until the movie is out, and we all go, and we all judge it. 

Then we start talking sequel. And so it goes.

 

so @leverus is full of shit about Comic-Con...

This is not nerd Woodstock. It is nerd Altamont. You will go expecting to recognize every person you see as your spiritual nerd-kin. You will leave hating your own kind.

I don't know how anyone can generalize any event of this size, but the truth is that Comic-Con isn't really Woodstock or Altamont; it's more like New York City.

There are many, MANY generalizations to be made about New York. if you want to go out and find them, you can. Someone will be rude to you. You'll find lots of garbage on the streets. You can stay up all night in the middle of Times Square.

But if you end that trip and say, "New York City is a rude, dirty city that never sleeps," full stop, does anyone really believe that mirrors any kind of reality?

The backlash that seems to be rising against Comic-Con is becoming folded into a backlash against geek culture itself, and it seems to be specifically a response to Hollywood embracing geek properties as a path toward cocaine and hookers. Their presence has turned the mainstream image of Comic-Con into a place where a lot of nerds sit in rooms and get pandered to by pretty famous people.

And that's fine. That happens. TV networks show up, small and large, and cover it. So do journalists. So do bloggers. The din is overwhelming.

But it's total bullshit to define Comic-Con as "a tumorous growth so massive that the original tissue is all but obscured." Hell, I was a couple thousand miles away, and I have a long list of projects I was excited to hear more about that have nothing to do with pretty famous people, from the next chapter in Adam Freeman and Marc Bernardin's Genius comics series to the Mickey Mouse reprints coming from Fantagraphics. I guarantee most of the stuff that is on my radar after Comic-Con isn't going to be covered by Mary Hart on Entertainment Tonight.

Does that matter? Should it? Of course not. Me and all the others who would be excited by such things got to hear more about them. On the other side of the country, some of those people even gathered in rooms to talk about them excitedly. Then they splintered off into small groups who got to commiserate, drink, and generally have fun together.

That is the spirit of Comic-Con. It's the spirit of conventions since time immemorial. It's not dead, and it won't die. And if you don't see it, or you can't find it, YOU'RE DOING IT WRONG.

(Full disclosure: I haven't been to Comic-Con since 2002. I want to go back.)

Postscript: What's becoming truly aggravating is the propensity of people who are paid to attend Comic-Con spending most of their time complaining about it on Twitter and blog posts. I get that it's exhausting, and humanity doesn't always represent itself well. But if it's that big of a burden, STAY HOME.